I am researcher in Computer Graphics working in 3D Modeling, Deformation and Animation of virtual content with a specific focus on efficiency, interactivity and user control. The general objective of my work is to develop novel methods to support and improve creativity, representation, exploration and experimentation with virtual data, possibly adapted to various application domains.
Application Domains: Entertainment (Animation Cinema, VFX, Video Games, AR/VR), Natural Sciences (Medical, Biology), Design & Fabrication (Fashion, CAD, Architecture).[ Publications ]
I teach Computer Sciences and Computer Graphics at Ecole Polytechnique.[ Teaching Webpage ]
I develop a few Open-Source libraries and scripting tools related to Computer Graphics, Research and Teaching